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Shoot RulesWe shoot many different events at the NHGC. The following are the basic rules for many of the games we shoot. Very few of our shoots are registered with any associations. Links are included to the full rules for the game where appropriate, however we may not enforce every official rule at our shoots.
Rifle and Pistol ShootsMilitary ShootThe military shoot is a homegrown event, started by one of our founders, Fred Bragg, who was a sniper in WW2.There are 10 targets, they are 1'x1' steel plates, at distances ranging from 100 yards to 600 yards. The targets will either be white or black, depending on conditions of the day. Firearms must be a military rifle, equipped with iron sights. Examples include, K98 Mausers, Swedish Mausers, Springfield Trap Doors, Lee Enfield No. 4, AR-15, Swedish AG42B, Mosin Nagant's, SVT-40's. etc. Targets must fall over to count. You may shoot the targets in any order you wish. Rifle SilhouetteRifle silhouette consists of 40 shots fired at 40 targets.10 shots at steel chickens at 200m. 10 shots at steel pigs at 300m 10 shots at steel turkeys at 400m 10 shots at steel rams at 500m Both scoped and iron sights are allowed in their own classes All shots are to be fired standing, no rests and no slings. Calibers must be .243 or larger All targets except rams must fall over to count. Spotters are allowed. Rifle Silhouette Rules Handgun Silhouette (IHMSA)Pistol silhouette consists of 40 shots fired at 40 targets.10 shots at steel chickens at 50m. 10 shots at steel pigs at 100m 10 shots at steel turkeys at 150m 10 shots at steel rams at 200m All targets except rams must fall over to count. Both scoped and iron sights are allowed in their own classes All shots are to be fired standing, no rests and no slings for the standing event. There are also production, revolver and unlimited events that can be shot Spotters are allowed. IHMSA Rules Cowboy SilhouetteCowboy silhouette consists of 40 shots fired at 40 targets.10 shots at steel chickens at 50m. 10 shots at steel pigs at 100m 10 shots at steel turkeys at 150m 10 shots at steel rams at 200m All targets except rams must fall over to count. Rifles are generally to be tube fed lever actions shooting soft round nose bullets, some exceptions apply. Calibers must not damage targets at these distances. Calibers typically used are .45 colt, 357 magnum, 30-30 winchester, 45-70, 32 special etc. Rifles must use iron sights. All shots are to be fired standing, no rests and no slings for the standing event. Spotters are allowed. Shotgun Shoots5 StandAmerican SkeetAt its most basic, a round of Skeet involves one box of 25 shotgun shells per shooter, which will be fired at eight stations, the usually concrete pads on which each shooter stands to take his turn. Normally, no more than five shooters, called a squad, are involved in a single round of skeet at one time.The shooters begin a round at Station 1 in front of the High House and progress around the arc to Station 7 in front of the Low House, ending at Station 8 exactly at the middle between the two houses. Stations 1 and 2: High House single, shot first; Low House single; High and Low House doubles, with the High House shot taken first. (Four shots at each of the two stations.) Stations 3 through 5: High House single, shot first; Low House single. (Two shots at each of the three stations.) Stations 6 and 7: High House single, shot first; Low House single; High and Low House doubles, with the Low House shot taken first. (Four shots at each of the two stations.) Station 8: High House single, shot first; Low House single. If by now the shooter has missed no targets, the 25th shot is taken at the Low House. Optional shot: This, which would be the 25th shell for a shooter who has missed no shots through Station 8, is taken for a second try at the first target missed at any station. NOTE that at every station the High House shot is taken first except on doubles at Stations 6 and 7, when you shoot the Low House target before the High House. Just remember that and you won't get confused over which house to shoot first. Skeet Rules Skeet DoublesSkeet Doubles is shot in rounds of 50 targets instead of 25. These 50 targets are made up of two "part rounds" - the first part of the round containing 24 targets and the second part of the round containing 26 targets.The first round of skeet doubles consists of pairs at stations 1, 2, 3 and 4, shot high house first. Followed by pairs at 5, 6, 7, 6, 5, 4, shot low house first. It is finished off with pairs shot at stations 3 and 2 high house first. The second round is the same as the first, except at the end there is an extra pair shot at station 1, high house first. English SkeetEnglish Skeet is almost the same as American Skeet. The exemptions are that on station 4, after the two singles, there is a pair, the shooter can decide which bird they will shoot first. There are no shots from station 8.English Skeet Rules TrapTrap Rules Handicap TrapHandicap Trap is the same as Trap, except shots are fired from a handicapped distance which can be up to 27 yards from the trap house.Doubles TrapDoubles Trap is the similar to Trap, except instead of 25 birds, the round consists of 50 birds. 2 birds are launched each time the shooter calls pull.Wobble TrapTurkey ShootOur Annual Turkey shoot is a shotgun and rimfire competition. It generally consists of 5 people shooting off in a 5 shot competition at one of the many clay targets we can throw. Whoever hits the most wins a turkey or ham. The rimfire competition consists of shooting at paper targets or our moving target. It is a great competition for the kids, although occasionally a squad of adults will shoot off against each other as well. It is a great day to bring the entire family out. |
Upcoming EventsPlease watch here for workbee's, corporate shoots, area gun shows, advertised shoots etc.Forecast |